Need a perfect paper? Place your first order and save 5% with this code:   SAVE5NOW

Comparison of the Marr (1982) Computer Model of Object Recognition and Biederman’s (1987) Recognition-by-Components (RBC) Theories

Object recognition helps us identify and organize objects. The Marr (1982) computer model of object recognition and Biederman’s (1987) recognition-by-components (RBC) theories have taught us a lot about how humans recognize objects. I will evaluate and compare these two models in this essay.

Marr’s (1982) computational object identification model is well-known and important in computer vision(Stevens,2012). The model suggests a hierarchical system of thinking with three key stages that work to identify things(Malik et al.,2016). The first stage, the primal sketch, involves early visual processing jobs like finding edges, pulling out features, and separating parts of an image. The first sketch creates a low-level picture of the image, which gives a general description of the scene.

The second step, the 2.5D sketch, builds on the primal sketch and uses depth cues like coloring, material gradients, and shadowing to make a 2.5D image. The 2.5D sketch shows how much information there is about the place and gives a full picture of the scene. In the last step, the 3D model representation, the object’s structure features are used to make a high-level description of the object. At this stage, items are recognized by comparing the traits taken to models of known things. The 3D model representation involves higher-level cognitive functions, including attention, memory, and object identification, making it the most crucial phase in object recognition(Tsotsos, 2021).

On the other hand, Biederman’s Recognition-by-Components (RBC) theory of object recognition is a crucial computer model that explains how individuals can rapidly and accurately recognize complex objects. The theory says that things called geons can be separated into their parts(Oria et al., 2011). These simple three-dimensional shapes, like cylinders, cones, and spheres, can be combined to make more complicated shapes. The theory says things can be recognized from any angle if the geons are named properly.

The RBC theory says you can determine an object by looking at its geons and their arrangement. Biederman says an item is made by putting 36 geons together in a certain way. For instance, a coffee cup may have a cylinder body, a half-sphere handle, and a cone base. The RBC theory says that if you look at the geons in a picture, you can figure out what it is.

Biederman’s RBC theory says that objects are recognized by matching the geon-based description of the object with images of the object that are kept in memory. The theory says people store restricted models of how things are defined based on geons and use these saved models when they recognize an object. These stored models are used to identify an item from a photograph.

Both theories indicate multi-step systems, but they vary. Marr’s (1982) object recognition computer model and Biederman’s (1987) recognition-by-components (RBC) theory vary in many respects. First, Marr’s approach proposes a multistage system that handles distinct aspects of object recognition. However, Biederman’s RBC theory simplifies shapes like cylinders, cones, and spheres. Marr’s model is more intricate and detailed, whereas Biederman’s is simpler and easier to grasp.

Second, the symbolic degrees of object identification vary amongst models. Marr’s approach emphasizes 3D modeling for object recognition, whereas Biederman’s RBC theory argues that complex things are built of basic 3D forms. Marr’s approach examines higher-level assembly, whereas Biederman’s examines lower-level assembly.

Finally, the models handle viewpoint invariance differently. The RBC theory by Biederman says that simple 3D forms can describe things from any angle as long as they have the same geometric traits. On the other hand, Marr’s model says that viewpoint invariance is a hard problem because things can look very different from different views. So, while Biederman’s model puts more emphasis on viewpoint invariance, Marr’s model puts more emphasis on the problems it causes. Both theories describe object recognition, but in distinct ways and with different foci.

Real-world data support both perspectives. Real-world observations support Marr’s (1982) computer model of object recognition and Biederman’s (1987) recognition-by-components (RBC) theory. First, computer programs and artificial intelligence studies prove Marr’s model(Nalbant & Uyanik,2021). For example, computer vision models that use Marr’s hierarchical processing have done very well at jobs like recognizing objects. This shows that Marr’s model is a good way to think about how the brain might use visual information to recognize things.

Additionally, behavioral and brain studies back up Biederman’s RBC theory with real-world evidence. Studies have shown, for example, that people are faster and better at recognizing items when shown in their “canonical” positions, highlighting the basic geometric shapes that make them up(Verdine,2016). This result backs up Biederman’s claim that complicated things are made of simple geometric shapes.

Furthermore, research supports Marr’s hierarchical model of visual processing. Neuroimaging studies have demonstrated that various brain regions better detect lines and object groupings(Ayzenberg & Behrmann, 2022). This supports Marr’s view that object recognition requires many steps of thought.

Finally, viewpoint invariance supports both models. Biederman’s RBC hypothesis is supported by studies showing that the brain can distinguish objects from diverse perspectives(O’Brien, 2018). Other studies have shown that how you look at something affects how you recognize it. This supports Marr’s contention that perspective invariance is complex.

Even though facts support both theories, they have also been criticized. Marr’s (1982) description of how computers recognize things has been criticized in many ways. One of the main complaints about the model is that it oversimplifies the complexity of visual processing by thinking that object recognition is a strictly ordered process(Marr, 2010). Marr says that there are both bottom-up and top-down ways to recognize objects. Marr’s model has also been criticized because it was made to explain object recognition in the setting of computer vision(Azim & Niranjan, 2014). Its ability to explain how humans understand what they see has been questioned. The model might need to consider the complexity and variety of how people see.

According to critics, the model also needs more detail regarding how the brain interprets visual information. The model must be more thorough in guiding scientific research. Also, Marr’s model must consider the environment’s role in recognizing objects. Critics say that circumstances can greatly affect object recognition and that the model needs to be changed to consider this.

Lastly, Marr’s model believes object recognition is natural and hardwired(Poggio & Ullman, 2013). It does not consider how learning and experience shape how we see things. Critics say that the model needs to be changed to consider how information and learning affect the ability to recognize objects. Overall, Marr’s model has impacted cognitive science, but it has some flaws and has been criticized.

People have also criticized Biederman’s recognition-by-components (RBC) idea(Hummel & Biederman, 2022). One of the main complaints is that it relies too much on shape to recognize objects. The authors argue that people analyze and recognize objects in numerous ways. Marr’s model implies a top-down approach, where higher-level processing determines the detection of lower-level traits; however, sensory input may also be processed data-driven.

Marr’s approach explains object recognition in computer vision, but its applicability to human sight is still being determined. Hummel and Biederman argue that the model may not capture the depth and diversity of how people see and may need to be altered to account for attention, context, and prior experience. The authors have also contended that the RBC theory needs to be more flexible in explaining how we identify items, as it assumes that we only recognize objects based on their physical qualities and ignores how context and other factors impact our perceptions. Like Marr’s model, the RBC theory needs to go into more depth about how the brain processes visual information(Kubilius & Op de Beeck, 2016). This makes it less useful for directing the actual study.

Lastly, the RBC theory believes that object recognition is natural and hardwired. The RBC (Recognition-by-Components) hypothesis of object recognition holds that the visual system breaks items down into geometric forms that may be identified and combined to produce complex object representations. This idea states that our brains are hardwired to recognize objects.

Some researchers say the RBC theory ignores education and experience’s effects on object recognition(Yee et al., 2012). Yee implies that past knowledge and training influence object recognition and categorization. Research has indicated that various cultures may have different perceptual biases or preferences that impact how individuals see items. Art and music professionals may also recognize items better than non-experts. Visual experience also influences newborn and kid item identification. For instance, youngsters exposed to more items and experiences may learn to recognize them better.

Thus, some researchers propose revising the RBC theory to include prior knowledge and experience in object recognition(Gauthier & Tarr, 2016). This new theory argues that while the brain has intrinsic visual processing processes, they may be modified and polished via experience and learning.

Despite critics, Marr’s computational model and Biederman’s RBC theory have contributed to object recognition and comprehension advancements. Perception researchers typically use the “hierarchical processing” idea proposed by Marr. It also suggested a way to learn about edge detection and depth cues’ role in object recognition. Several other models have been motivated by this, and researchers improved their understanding of how the brain perceives. The RBC theory developed by Biederman provides a framework for understanding how complex things could be described and identified based on their underlying geometric forms. In computer vision and robotics, the concept has inspired object identification methods.

In conclusion, the computer model of object recognition developed by Marr (1982) and the recognition-by-components theory developed by Biederman (1987) provide complementary but separate views of how people recognize things. Both models have evidence in their favor but have been critiqued for oversimplifying object recognition. Understanding object recognition and developing more comprehensive models that account for all its components requires additional study.

References

Ayzenberg, V., & Behrmann, M. (2022). Does the brain’s ventral visual pathway compute

object shape? Trends in Cognitive Sciences.

Azim, T., & Niranjan, M. (2014, January). Computational models of machine vision goal,

role, and success. In 2014 International Conference on Computer Vision Theory and Applications (VISAPP) (Vol. 1, pp. 179-186). IEEE.

Gauthier, I., & Tarr, M. J. (2016). Visual object recognition: Do we (finally) know more now

than we did? Annual review of vision science2, 377-396.

Hummel, J. E., & Biederman, I. (2022, March). Dynamic Binding: A Basis for the

Representation of Shape by Neural Networks 1. In 12th Annual Conf. CSS Pod (pp. 614-621). Psychology Press.

Kubilius, J., Bracci, S., & Op de Beeck, H. P. (2016). Deep neural networks as a

computational model for human shape sensitivity. PLoS computational biology12(4), e1004896.

Malik, J., Arbeláez, P., Carreira, J., Fragkiadaki, K., Girshick, R., Gkioxari, G., … & Tulsiani,

  1. (2016). The three R’s of computer vision: Recognition, reconstruction, and reorganization. Pattern Recognition Letters72, 4-14.

Marr, D. (2010). Vision: A computational investigation into the human representation and

processing of visual information. MIT Press.

Nalbant, K. G., & UYANIK, Ş. (2021). Computer vision in the metaverse. Journal of

Metaverse1(1), 9-12.

O’Brien, A. M. (2018). Using prosopagnosia to test and modify visual recognition

theory. Perceptual and Motor Skills125(1), 57–80.

Poggio, T., & Ullman, S. (2013). Vision: Are models of object recognition catching up with

the brain? Annals of the New York Academy of Sciences1305(1), 72-82.

Stevens, K. A. (2012). The vision of David Marr. Perception41(9), 1061-1072.

Tsotsos, J. K. (2021). A computational perspective on visual attention. MIT Press.

Verdine, B. N., Lucca, K. R., Golinkoff, R. M., Hirsh-Pasek, K., & Newcombe, N. S. (2016).

The shape of things: The origin of young children’s knowledge of the names and properties of geometric forms. Journal of Cognition and Development17(1), 142-161.

Yee, M., Jones, S. S., & Smith, L. B. (2012). Changes in visual object recognition precede the

shape bias in early noun learning. Frontiers in Psychology, pp. 3, 533.

Yu, X., Oria, V., Gouton, P., & Jomier, G. (2011, November). 2D geon-based generic object

recognition. In Proceedings of the 19th ACM international conference on Multimedia (pp. 1493-1496).

 

Don't have time to write this essay on your own?
Use our essay writing service and save your time. We guarantee high quality, on-time delivery and 100% confidentiality. All our papers are written from scratch according to your instructions and are plagiarism free.
Place an order

Cite This Work

To export a reference to this article please select a referencing style below:

APA
MLA
Harvard
Vancouver
Chicago
ASA
IEEE
AMA
Copy to clipboard
Copy to clipboard
Copy to clipboard
Copy to clipboard
Copy to clipboard
Copy to clipboard
Copy to clipboard
Copy to clipboard
Need a plagiarism free essay written by an educator?
Order it today

Popular Essay Topics